The infamous zombie cooker

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The infamous zombie cooker

Post by STK on Sun Apr 03, 2011 12:36 pm

Ive been getting lots of requests in game to show my zombie cooker, so here you go.
The concept is simple. Using a bile bomb, I lure zombies into a metal cage from the top or side. Once in, I spawn gas, propane, or oxygen and destroy them.


I helped mastermind the "Angel trap" along with Pigtails boy, pandabruin, and Angel.

A zombie furnace trap can be constructed by putting Barrier props in straight lines as flush as you can get them in a square. Stack it to desired height preferably with a way for zombies to get in. I also prefer putting in a grated floor (see pics below) to allow bodies to fall through and not hinder the bile.
So without further ado, here are some of my finer pieces... (Hoping im uploading them right)

http://i65.servimg.com/u/f65/16/35/75/38/left4d15.jpg

One of my earlier works on motel. The edge of the cage is lipped to prevent zombies from climbing out quickly. I have not yet devised a way to prevent them from escaping entirely. but soon....

http://i65.servimg.com/u/f65/16/35/75/38/left4d15.jpg


This is a view of the same furnace "primed" and prior to blasting.


http://i65.servimg.com/u/f65/16/35/75/38/left4d16.jpg


This is an updated version of my furnace that I created in Atrium, in hopes that zombies could not climb out. A portal at the top supplies the zombies, which are teleported from a spawn point. The trap was marginally successful, as it required everyone's portals to make it worthwhile. It does catch tanks though!

http://i65.servimg.com/u/f65/16/35/75/38/left4d17.jpg


Another top down view

http://i65.servimg.com/u/f65/16/35/75/38/left4d18.jpg

A proof of concept


http://i65.servimg.com/u/f65/16/35/75/38/left4d19.jpg

As you can see, we built a balcony at the top in order to be able to drop gas in as well as slice at zombies who tried to climb up. (It is surprisingly satisfying watching them fall in to the flames.) However we did encounter a problem when tanks that happened to teleport in managed to get a good swipe in and knock us into the cage with them, which is very gruesome indeed. In the end, we scrapped the idea of using portals in the spawn zones, and instead bile blasted portals out in the open, forcing zombies through it. It works!


I have devised these furnaces into nearly every map playable in toybox. Unfortunately, I do not have pictures for some of them, but I will try and add photos when I can.



















Last edited by maadog80 on Mon Jun 27, 2011 7:21 pm; edited 1 time in total

STK

Posts : 78
Join date : 2011-02-01
Age : 26

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Re: The infamous zombie cooker

Post by Puffin on Fri Jun 03, 2011 12:14 pm

The Angel Trap is a trap from Saw 3 Very Happy

Puffin

Posts : 169
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Re: The infamous zombie cooker

Post by STK on Sun Jun 05, 2011 7:01 am

god that was the only trap in that movie that made me cringe...

STK

Posts : 78
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Age : 26

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Re: The infamous zombie cooker

Post by Puffin on Mon Jun 06, 2011 12:02 am

Hahaha the only one in those movies that got to me was the garage trap in Saw 7

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Re: The infamous zombie cooker

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